
Asteroid Escort
DISCLAIMERS:
- If you experience frequent audio glitching playing the web version, please try downloading and playing instead.
- This game is designed for playing with keyboard & mouse on a PC, and does as such not provide the intended experience on other devices.
Escort your base through a monster-ridden asteroid belt!
A single-player game that started development as a multiplayer co-op experience.
Escort the core through the asteroid belt in this 2D top-down physics-based space mission with base-building mechanics:
- Move your base “core” from A to B by pushing it manually with your ship, or by placing thrusters onto the base and activating them.
- There are obstructions and enemies that attack/hinder the core & players in the level.
- Building constructions like blocks, thrusters, turrets and beacons help survival, but building consumes resources.
EXTERNAL RESOURCES:
- Font: PixelOperator, CC0 1.0 Universal
- Godot_blackhole_plugin, All Rights Reserved Zylann
- Godot Rapier physics, MIT License
- Godot Iroh, MIT License
DEVELOPMENT TEAM CREDITS:
- Henrik Hammershøj Flengel: Design Lead, Level Design, Tutorial
- Itch: https://flengel.itch.io/
- Thomas Astegger: UX Lead, Level Design, GUI, Tutorial
- Itch: https://cott3r.itch.io/
- Oskar Ingmar Larsen: Producer, Art Director, Lead Pixel Artist
- Halfdan Eg Minegar Brage: Tech Lead, Design, Sound, VFX
- Itch: https://danhalf.itch.io/
- Benjamin Juul Jensen: Programmer, GUI, Shaders
- Peter Tipsmark Andersen: Programmer, Pixel Artist, AI, GUI, Co-Producer
| Status | In development |
| Platforms | HTML5, Windows |
| Authors | Albidalbi, Juules32, Danhalf, cott3r, Flengel, PTAndersen |
| Genre | Survival, Strategy |
| Made with | Godot |
| Tags | 2D, Godot, No AI, Pixel Art, Retro, Roguelike, Singleplayer, Sprites |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Interactive tutorial |




Comments
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First play-through took 2376 seconds... I actually enjoyed it a lot. The mechanics of placing engines sensibly. Building a combat core. Losing ore on death. :(
Great game, guys! <3
I love it! I like the precision aspect of mining ores and not the planets. I like the different behaviors of enemy classes. I love the graphics. Movement physics. Moving stars background. Audio. I really like the whole package.
But I can't find a short cut key back to the tutorial/keys manual. I can't remember how to activate engines. :(
Keep up the good work, lads! <3